This article aims to be a primer on iOS animations exhaustively covering different ways of doing so. We start off by understanding the basics of animations, move to the Core Frameworks building a single example using the different methods offered and finally looking at ways to tune performance.
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In UI/UX, a common pattern that’s needed time and again is that of a simple animated opening and closing panel, or ‘drawer’. You don’t need a library to make these. With some basic HTML/CSS and JavaScript, we’re going to learn how to do it ourselves.
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Heydon Pickering’s new book Inclusive Components explores more accessible and robust solutions for the UI patterns we author, plug in, and use every day.
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This is a detailed guide for those who are struggling with tables in Figma. We’ll create a table using components, so that later on you could save a lot of time on scalability and edits. Moreover, you’ll be able to easily integrate the table into your design system.
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In this article, let’s take a closer look at what Figma really has to offer. Here are 20 tips on how to work faster and better with this well-known and collaborative interface design tool.
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In this first part of the series, you will learn how to create a virtual reality scene with interactive game elements. These game elements can later be used for a fully-fledged, multiplayer VR game.
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When it comes to showing the transition, interaction and animation of elements in the user interface, a prototyping tool like Framer X can make a difference in the way you communicate your vision to the team and stakeholders and as a result, boost your efficiency as a designer.
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With the introduction of front-end-as-a-service, and a company like Mason pioneering the way, software development and maintenance doesn’t have to be a time-consuming and arduous process.
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For a while now, Sketch has been the de facto application of choice for UX and UI designers. But in the last year or two, we have seen many new contenders for the Sketch’s crown. Two of them that have made the biggest strides are Figma and Adobe XD. In this article, I’ll try to summarize my thoughts on how these apps compete with Sketch and what are their unique features.
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The z-index property, despite all that’s written about it, is still widely misunderstood and mishandled. Stacking issues in a complex single-page web application can become a major pain. Adhering to some principles, however, we can easily avoid these issues.
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